Control Rework Concept/Idea

 Passive-Own-doctoring-User heals himself 500 HP for 6 seconds after the user's HP is below 3000

Passive-Level of control-User will always have "Level of control" bar which they fill by attacking and being idle charge it as well (missing attacks doesn't drain the meter). The "Level of control" bar can be drained only by using V attack


M1-Teleport-User teleports to where ever their cursor is

Cooldown (in seconds)-0.1


Z-Blue Room-User summons an area. Difference from Old Control is that it doesn't need to be held for it to be in its biggest state and room is bigger than old. Enemy which is in combat with Control user, if in room, can't get out of it and room is active infinitely.

Mastery requirement:1


Cooldown (in seconds)-2


X-Fivefold Strike-2 clones of user appear at each side of user (4 clones total), which (with user themselves) dash through the enemy

Damage:5x800

Mastery requirement:1


Cooldown (in seconds)-6

Breaks Instinct: Yes


C-Simulating Defibrillator-User dashes and sends an electric shock to the enemy

Damage:5500

Mastery requirement:1


Cooldown (in seconds)-10

Breaks Instinct: Yes


V-Heart-extracting Punch-User punches the enemy, instantly killing them and getting their heart out of their chest

Mastery Requirement:350

Damage:Infinite


Cooldown (in seconds):30

Breaks Instinct: Yes


F-Controlled Swap-User swaps the position with the enemy they aim at (if enemy's attack hit the enemy, it does the same damage)

Mastery Requirement:250


Cooldown (in seconds):5


Cost:20 million Beli/7000 Robux

Note: This is my and my only concept. Control isn't reworked yet. For official site about Control Rework ideas click here.

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