Control Rework Concept/Idea
Passive-Own-doctoring-User heals himself 500 HP for 6 seconds after the user's HP is below 3000
Passive-Level of control-User will always have "Level of control" bar which they fill by attacking and being idle charge it as well (missing attacks doesn't drain the meter). The "Level of control" bar can be drained only by using V attack
M1-Teleport-User teleports to where ever their cursor is
Cooldown (in seconds)-0.1
Z-Blue Room-User summons an area. Difference from Old Control is that it doesn't need to be held for it to be in its biggest state and room is bigger than old. Enemy which is in combat with Control user, if in room, can't get out of it and room is active infinitely.
Mastery requirement:1
Cooldown (in seconds)-2
X-Fivefold Strike-2 clones of user appear at each side of user (4 clones total), which (with user themselves) dash through the enemy
Damage:5x800
Mastery requirement:1
Cooldown (in seconds)-6
Breaks Instinct: Yes
C-Simulating Defibrillator-User dashes and sends an electric shock to the enemy
Damage:5500
Mastery requirement:1
Cooldown (in seconds)-10
Breaks Instinct: Yes
V-Heart-extracting Punch-User punches the enemy, instantly killing them and getting their heart out of their chest
Mastery Requirement:350
Damage:Infinite
Cooldown (in seconds):30
Breaks Instinct: Yes
F-Controlled Swap-User swaps the position with the enemy they aim at (if enemy's attack hit the enemy, it does the same damage)
Mastery Requirement:250
Cooldown (in seconds):5
Cost:20 million Beli/7000 Robux
Note: This is my and my only concept. Control isn't reworked yet. For official site about Control Rework ideas click here.
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