Infernal Fruit Concept/Idea

 Passive-Pain Meter-A bar like every else, gets filled up by attacking, more it's full, more sanguine aura user gets around them and only way it can get drained is by using the V attack of this fruit

Passive-Devilish Trident-Sanguine colored trident which is user using as M1 attacks. When user activate Aura it changes the looks of the trident (similar to Light Spear)


Tap-Trident Handling-User stabs the enemy with the trident and after that makes 2 slashes which make "X" shape

Damage:2500+2x1750


Cooldown (in seconds):1 (for between third and first Tap)

Breaks Instinct: No


Z-Hellfire Orb-Throws an orb of black and red fire into the enemy, doing DOT, with normal damage

Damage:3000+10x200

Mastery Requirement:1


Cooldown (in seconds):7

Breaks Instinct: Yes

Instinct-Trickable: No


X-Chain Slamming-Ties the enemy up in sanguine colored chains and slams them onto the floor 5 times (similar to Unawakened Dough [X], only x5)

Damage:5x1000

Mastery Requirement:50


Cooldown (in seconds):10

Breaks Instinct: Yes

Instinct-Trickable: No


C-Trident Shockwave-Throws the trident at the floor, creating a shockwave (similar to Purple Katana [X]). More user holds it, bigger shockwave they make. User holding it plays the same animation as holding Pole V1 [X]

Damage:5x1300

Mastery Requirement:200


Cooldown (in seconds):13

Breaks Instinct: Yes


V-Demonic Seal-Literally summons a demonic seal which seals the enemy in the underworld

Damage: Infinite

Mastery Requirement:300


Cooldown (in seconds):26

Breaks Instinct: Yes


F-Dashing Stab-User dashes and, if it hits the enemy, stabs and knock them back (similar to Transformed Gas [F])

Damage:3500

Mastery Requirement:50


Cooldown (in seconds):2

Breaks Instinct: No


Cost:11.000.000 Beli/4400 Robux

Note: This is my and my only concept. Infernal isn't even in the game, neither there is any official wiki for it

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